About Me
I am a Computer Engineer with a strong passion for emerging technologies and continuous learning.
Currently, I work as CTO and Lead Programmer, driving strategic decision-making and fostering a healthy, productive team environment.
My experience covers development with Unity, Photon, Mirror and Virtual Reality projects.
Skills & Expertise
Core Technologies
Software Architecture & Tools
VR & Gameplay
Experience & Projects
Virtual Revolution
CTO & Lead Programmer
Escape Temple
Developed natively for PICO 4 Ultra Enterprise.
More details →Inventory Pro
Advanced and modular inventory framework designed for professional Unity projects.
View on Asset Store →Groove Racing - Ultimate Modular Slot Car Kit
Comprehensive modular kit with custom shaders, meshes, and physics for slot car racing systems.
View on Asset Store →Inventory Lite
Lightweight and highly performant inventory system architecture for fast Unity integration.
View on Asset Store →Sniper System - Realistic
Realistic ballistics, scope optics mechanics, and weapon system template for Unity.
View on Asset Store →Procedural Creature Leg System
Advanced IK and procedural animation solver system for multi-legged creatures in Unity.
View on Asset Store →
Far West Express (Pico 4 Edition)
Originally developed for Quest 2; later ported and optimized for PICO 4 Ultra Enterprise.
More details →
Space Elite Squad (Pico 4 Edition)
Originally developed for Quest 2; later ported and optimized for PICO 4 Ultra Enterprise.
More details →
Galaxtron (Pico 4 Edition)
Originally developed for Quest 2; later ported and optimized for PICO 4 Ultra Enterprise.
More details →
Strike Force (Pico 4 Edition)
Originally developed for Quest 2; later ported and optimized for PICO 4 Ultra Enterprise.
More details →
Survival War Z (Pico 4 Edition)
Originally developed for Quest 2; later ported and optimized for PICO 4 Ultra Enterprise.
More details →
Candy World (Pico 4 Edition)
Originally developed for Quest 2; later ported and optimized for PICO 4 Ultra Enterprise.
More details →
Galaxtron
Original launch natively developed for Meta Quest 2.
More details →
Strike Force
Original launch natively developed for Meta Quest 2.
More details →
Clicker Hole 2
Mobile casual game developed with Unity & C#.
View on Google Play →
Clicker Hole
Mobile casual game developed with Unity & C#.
View on Google Play →University of AlmerÃa
Computer Engineering Degree
VERAJOKER SL
IT Technician
e-sistemas.net
IT Technician
Unreal Engine Project
Early exploration in 3D game mechanics & level design using UE4.
Watch on YouTube →CES S. Ramón y Cajal
Network Computer Systems Administration
Computer Store
IT Technician
IES Padre Suarez
Microcomputer Systems and Networks